So, in order to be able to connect the controller to the ESP32, we need to find out what is the address stored in the controller. Consequently, this is the only device to which the controller will connect. Before we get started, it’s important to understand that a controller paired with a PS3 console has the Bluetooth MAC address of the console stored. In short, the library is available for installation in the Arduino Library Manager by searching by “ PS3 Controller Host”. If you are looking for a similar tutorial but using a PS4 controller, please go here.įor instructions on how to install the library, please check here. The connection between the devices will be established using the Bluetooth protocol. Introduction The objective of this tutorial is to explain how to connect a PS3 controller to an ESP32, using the Arduino core and this library. The tests from this tutorial were done using a DFRobot’s ESP32 module integrated in a ESP32 development board. Tutorials Writer: TECHTUTORIALSX The objective of this tutorial is to explain how to connect a PS3 controller to an ESP32, using the Arduino core and this library.
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